The prevalence of audio and video options on computers, coupled with the promise of bandwidth, have many prognosticators predicting a revolution in human communications. But what ...
This paper identifies a number of factors involved in current practices of usability testing and presents profiles for three prototype methods: think-aloud, subjective ratings, an...
User trials for future mobile telecommunication applications inherently pose several particular challenges which are difficult to meet in a traditional lab environment. In this pa...
For many, an interest in Human-Computer Interaction is equivalent to an interest in usability. However, using computers is only one way of relating to them, and only one topic fro...
Many digital tabletop systems have a graphical user interface (GUI) that features context (or pop-up) menus. While linear and pie menus are commonly used for direct pen and touch ...