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IUI
2003
ACM
15 years 10 months ago
Evolution of user interaction: the case of agent adele
Animated pedagogical agents offer promise as a means of making computer-aided learning more engaging and effective. To achieve this, an agent must be able to interact with the lea...
W. Lewis Johnson, Erin Shaw, Andrew Marshall, Cath...
CHI
2009
ACM
15 years 11 months ago
O' game, can you feel my frustration?: improving user's gaming experience via stresscam
One of the major challenges of video game design is to have appropriate difficulty levels for users in order to maximize the entertainment value of the game. Game players may lose...
Chang Yun, Dvijesh Shastri, Ioannis Pavlidis, Zhig...
BCSHCI
2007
15 years 6 months ago
Head-shaped tangible interface for affective expression
A head shaped resin with several holes and equipped with a camera is used for facial expression synthesis through intuitive multiple finger contacts and gestures. The calibration ...
Christian Jacquemin
CHI
2002
ACM
16 years 5 months ago
QuickSpace: new operations for the desktop metaphor
The explosion of information available to everyday users has resulted in numerous applications that allow users to access this information. Fundamental desktop operations fail to ...
Dugald Ralph Hutchings, John T. Stasko
CHI
2002
ACM
16 years 5 months ago
Will it be upper-case or will it be lower-case: can a prompt for text be a mode signal?
The new forms of interaction being devised for small mobile devices have required designers to re-visit basic principles for user interface design. One of these is the notion of m...
Hokyoung Ryu