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CHI
2011
ACM
14 years 9 months ago
MoBoogie: creative expression through whole body musical interaction
In this paper we describe MoBoogie, an application that allows users to manipulate and arrange music through movement. MoBoogie is designed to foster experiences in creative expre...
Megan K. Halpern, Jakob Tholander, Max Evjen, Stua...
CHI
2011
ACM
14 years 9 months ago
Experimental analysis of touch-screen gesture designs in mobile environments
Direct-touch interaction on mobile phones revolves around screens that compete for visual attention with users‟ realworld tasks and activities. This paper investigates the impac...
Andrew Bragdon, Eugene Nelson, Yang Li, Ken Hinckl...
CSCW
2012
ACM
14 years 1 months ago
Removing gamification from an enterprise SNS
Gamification, the use of game mechanics in non-gaming applications, has been applied to various systems to encourage desired user behaviors. In this paper, we examine patterns of ...
Jennifer Thom-Santelli, David R. Millen, Joan Morr...
CSCW
2012
ACM
14 years 1 months ago
Social coding in GitHub: transparency and collaboration in an open software repository
Social applications on the web let users track and follow the activities of a large number of others regardless of location or affiliation. There is a potential for this transpare...
Laura A. Dabbish, H. Colleen Stuart, Jason Tsay, J...
BCSHCI
2008
15 years 7 months ago
Determining value in informant design with children
This research looks at design methods for children technologies. It takes a User-Centred Design approach, where the involvement of the users is essential to the achievement of sat...
Emanuela Mazzone