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VR
2002
IEEE
183views Virtual Reality» more  VR 2002»
14 years 9 months ago
Glove Based User Interaction Techniques for Augmented Reality in an Outdoor Environment
: This paper presents a set of pinch glove-based user interface tools for an outdoor wearable augmented reality computer system. The main form of user interaction is the use of han...
Bruce H. Thomas, Wayne Piekarski
TAMODIA
2008
14 years 11 months ago
User Interface Migration between Mobile Devices and Digital TV
Abstract. In this paper we present a demonstration of the Migrantes environment for supporting user interface migration through different devices, including mobile ones and digital...
Fabio Paternò, Carmen Santoro, Antonio Scor...
IUI
2004
ACM
15 years 3 months ago
Usability trade-offs for adaptive user interfaces: ease of use and learnability
An analysis of context-aware user interfaces shows that adaptation mechanisms have a cost-benefit trade-off for usability. Unpredictable autonomous interface adaptations can easil...
Tim F. Paymans, Jasper Lindenberg, Mark A. Neerinc...
UIST
1995
ACM
15 years 1 months ago
Directness and Liveness in the Morphic User Interface Construction Environment
Morphic is a user interface construction environment that strives to embody directness and liveness. Directness means a user interface designer can initiate the process of examini...
John H. Maloney, Randall B. Smith
HCI
2007
14 years 11 months ago
Development of a Handheld User Interface Framework for Virtual Environments
This paper describes a design and implementation of a new handheld user interface framework called HIVE. HIVE provides the familiar 2D user interface on a mobile handheld computer ...
Seokhwan Kim, Yongjoo Cho, Kyoung Shin Park, Joa S...