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129
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VR
2008
IEEE
233views Virtual Reality» more  VR 2008»
15 years 2 months ago
Cutting, Deforming and Painting of 3D meshes in a Two Handed Viso-haptic VR System
We describe M4, the multi-modal mesh manipulation system, which aims to provide a more intuitive desktop interface for freeform manipulation of 3D meshes. The system combines inte...
Adam Faeth, Michael Oren, Jonathan Sheller, Sean G...
134
Voted
TPDS
2010
93views more  TPDS 2010»
15 years 2 months ago
Self-Consistent MPI Performance Guidelines
Message passing using the Message Passing Interface (MPI) is at present the most widely adopted framework for programming parallel applications for distributed-memory and clustere...
Jesper Larsson Träff, William D. Gropp, Rajee...
145
Voted
CSCW
2012
ACM
13 years 11 months ago
Markup as you talk: establishing effective memory cues while still contributing to a meeting
Meeting participants can experience cognitive overload when they need both to verbally contribute to ongoing discussion while simultaneously creating notes to promote later recall...
Steve Whittaker, Vaiva Kalnikaité, Patrick ...
142
Voted
TVCG
2012
182views Hardware» more  TVCG 2012»
13 years 6 months ago
Walking in a Cube: Novel Metaphors for Safely Navigating Large Virtual Environments in Restricted Real Workspaces
—Immersive spaces such as 4-sided displays with stereo viewing and high-quality tracking provide a very engaging and realistic virtual experience. However, walking is inherently ...
Gabriel Cirio, Peter Vangorp, Emmanuelle Chapoulie...
141
Voted
CVPR
2000
IEEE
16 years 5 months ago
Multimodal Speaker Detection Using Error Feedback Dynamic Bayesian Networks
Design and development of novel human-computer interfaces poses a challenging problem: actions and intentions of users have to be inferred from sequences of noisy and ambiguous mu...
Vladimir Pavlovic, James M. Rehg, Ashutosh Garg, T...
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