There currently are 4 different views on human computer interaction in measuring interactive qualities: (1) the interaction-oriented view, (2) the user-oriented view, (3) the prod...
We present a video-based interface that allows users of all skill levels to quickly create cutout-style animations by performing the character motions. The puppeteer first creates...
Connelly Barnes, David E. Jacobs, Jason Sanders, D...
We describe the BodySpace system, which uses inertial sensing and pattern recognition to allow the gestural control of a music player by placing the device at different parts of t...
Steven Strachan, Roderick Murray-Smith, M. Sile O'...
This paper presents “ActiveStory Enhanced” as a tool that enables prototyping user interfaces and conducting usability tests in a way that is aligned with agile principles. The...
Ali Hosseini-Khayat, Yaser Ghanam, Shelly Park, Fr...
We describe several approaches for using prosodic features of speech and audio localization to control interactive applications. This information can be applied to parameter contr...