In this paper, we propose an estimation method of user satisfaction for a spoken dialog system using an N-gram-based dialog history model. We have collected a large amount of spok...
The ability to deliver appropriate information to learners at the most appropriate time is an essential component of good instruction. In the best learning environments, this info...
— One of the principal guidelines in the design of haptic devices is to provide a suitable mechanical design that can improve control performance and the force-feedback fidelity...
Simone Marcheschi, Antonio Frisoli, Carlo Alberto ...
In this paper we discuss the different elements of the gaming experience and their relation to other concepts within HCI. The objective is to showcase how the different elements t...
Hierarchical structures with large fan-outs are hard to browse and understand. In the conventional node-link tree visualization, the screen quickly becomes overcrowded as users op...
Hyunjoo Song, Bo Hyoung Kim, Bongshin Lee, Jinwook...