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» User Models and User Physical Capability
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SIMVIS
2007
15 years 5 months ago
Market Research Using a Virtual Test Store on Gaming Technology
We present the market research tool ShelfAware which implements a virtual test store of a grocery store using gaming technology available on PCs. The purpose of ShelfAware is to s...
Wolfgang Leister, Ingvar Tjøstheim, Joachim...
ICIP
2007
IEEE
16 years 6 months ago
Distancecut: Interactive Segmentation and Matting of Images and Videos
An interactive algorithm for soft segmentation and matting of natural images and videos is presented in this paper. The technique follows and extends [10], where the user first ro...
Xue Bai, Guillermo Sapiro
ISBI
2006
IEEE
16 years 5 months ago
Sketch initialized Snakes for rapid, accurate and repeatable interactive medical image segmentation
We combine a pen and pressure-sensitive tablet input device, and a sketch-based user initialization process, with a general subdivisioncurve Snake to create an intuitive, fast, ac...
Tim McInerney, M. Reza Akhavan Sharif
MOBILITY
2009
ACM
15 years 10 months ago
Mobile visual access to legacy voice-based applications
Vocal systems are a well-established reality. Examples of popular voice-based applications include helpdesk services, reservation systems, and vocal mailboxes. These services, tha...
Marco Avvenuti, Alessio Vecchio
GECCO
2007
Springer
147views Optimization» more  GECCO 2007»
15 years 10 months ago
GAINS: genetic algorithms for increasing net sales of a mobile reverse demand communication system
In this paper, I describe MRDCOM, a mobile reverse-demand communication system for the pizza industry. The web-based system will support student (buyer) sign-up and will be capabl...
Michael Henry Wolk