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» User Models and User Physical Capability
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MODELS
2007
Springer
15 years 3 months ago
Using Domain-Specific Modeling to Generate User Interfaces for Wizards
The rising adoption and incorporation of computers into everyday life requires human-computer interaction methods to be efficient and easy to understand. Simultaneously, complexit...
Enis Afgan, Jeffrey G. Gray, Purushotham Bangalore
HCI
2001
14 years 10 months ago
Identifying Critical Interaction Scenarios for Innovative User Modeling
Usability testing typically focuses on methodology and metrics, while the specific interactions being tested are chosen in an ad hoc way. This paper demonstrates a framework for o...
V. Katie Emery, Julie A. Jacko, Thitima Kongnakorn...
IV
2005
IEEE
157views Visualization» more  IV 2005»
15 years 3 months ago
Smart and Physically-Based Navigation in 3D Geovirtual Environments
This paper describes an approach for smart and physically-based navigation, which aims at supporting effective and intuitive user interactions with 3D geovirtual environments (Geo...
Henrik Buchholz, Johannes Bohnet, Jürgen D&ou...
VR
2008
IEEE
129views Virtual Reality» more  VR 2008»
15 years 3 months ago
Object-Capability Security in Virtual Environments
Access control is an important aspect of shared virtual environments. Resource access may not only depend on prior authorization, but also on context of usage such as distance or ...
Martin Scheffler, Jan P. Springer, Bernd Froehlich
TEI
2010
ACM
268views Hardware» more  TEI 2010»
15 years 4 months ago
DisplayObjects: prototyping functional physical interfaces on 3d styrofoam, paper or cardboard models
This paper introduces DisplayObjects, a rapid prototyping workbench that allows functional interfaces to be projected onto real 3D physical prototypes. DisplayObjects uses a Vicon...
Eric Akaoka, Tim Ginn, Roel Vertegaal