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» User Models and User Physical Capability
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PG
2003
IEEE
15 years 7 months ago
Physical Touch-Up of Human Motions
Many popular motion editing methods do not take physical principles into account potentially producing implausible motions. This paper introduces an efficient method for touching...
Hyun Joon Shin, Lucas Kovar, Michael Gleicher
DMDW
2000
173views Management» more  DMDW 2000»
15 years 3 months ago
A quality-based framework for physical data warehouse design
Data warehousing is a software infrastructure which supports OLAP applications by providing a collection of tools which allow data extraction and cleaning, data integration and ag...
Mokrane Bouzeghoub, Zoubida Kedad
TEI
2009
ACM
106views Hardware» more  TEI 2009»
15 years 8 months ago
Spime builder: a tangible interface for designing hyperlinked objects
Ubiquitous computing is fostering an explosion of physical artifacts that are coupled to digital information – so-called Spimes. We introduce a tangible workbench that allows fo...
Leonardo Bonanni, Greg Vargas, Neil Chao, Stephen ...
CHI
2007
ACM
16 years 2 months ago
Tangible avatar and tangible earth: a novel interface for astronomy education
The capability to support spatial perception plays an important role in developing material for astronomy education. Considering this, we developed a novel tangible user interface...
Jun Yamashita, Hideaki Kuzuoka, Chiaki Fujimon, Mi...
CCIA
2005
Springer
15 years 7 months ago
Modelling the Human Values Scale in Recommender Systems: A first approach
The objective of this paper is two-fold. The first is to develop a methodology capable of extracting the Human Values Scale (HVS) from the user, with reference to his/her objective...
Javier Guzmán, Gustavo González, Jos...