This paper presents a multimodal framework for the communication between blind and hearing impaired people. The algorithms that are developed are based on the concept of modality r...
This paper explores a novel interface to a system administration task. Instead of creating an interface de novo for the task, the author modified a popular computer game, Doom, to...
Crowd simulation for virtual environments offers many challenges centered on the trade-offs between rich behavior, control and computational cost. In this paper we present a new a...
In this paper we introduce a virtual locomotion system that allows navigation within any large-scale virtual environment (VE) by real walking. In contrast to [5] we have developed...
Frank Steinicke, Timo Ropinski, Gerd Bruder, Klaus...
This paper briefly describes our proposal for storytelling in virtual environments from a virtual guide perspective. In our model the guide begins at a particular location and star...