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» User Profiling in the Chronobot Virtual Classroom System
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AIIDE
2009
14 years 10 months ago
Investigating the Interplay between Camera Viewpoints, Game Information, and Challenge
Players perceive information about game environments through a virtual camera. While a significant discussion in the industry and in academic research circles has centered around ...
Arnav Jhala, Martin Schwartz, Hector Perez Martine...
JCDL
2009
ACM
150views Education» more  JCDL 2009»
15 years 2 months ago
Science teachers' use of online resources and the digital library for Earth system education
A three-part study of teachers’ use of online resources and of the Digital Library for Earth System Education (DLESE) was conducted from 2004 through summer 2006. The first two ...
Lecia Jane Barker
76
Voted
VRST
2004
ACM
15 years 2 months ago
The MORGAN framework: enabling dynamic multi-user AR and VR projects
The availability of a suitable framework is of vital importance for the development of Augmented Reality (AR) and Virtual Reality (VR) projects. While features such as scalability...
Jan Ohlenburg, Iris Herbst, Irma Lindt, Torsten Fr...
DATE
2002
IEEE
94views Hardware» more  DATE 2002»
15 years 2 months ago
E-Design Based on the Reuse Paradigm
This paper gives an overview on a Virtual electronic component or IP (Intellectual Property) exchange infrastructure whose main components are a XML "well structured IP e-cat...
L. Ghanmi, A. Ghrab, M. Hamdoun, B. Missaoui, K. S...
CASES
2008
ACM
14 years 11 months ago
Cache-aware cross-profiling for java processors
Performance evaluation of embedded software is essential in an early development phase so as to ensure that the software will run on the embedded device's limited computing r...
Walter Binder, Alex Villazón, Martin Schoeb...