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» User experience over time: an initial framework
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COMCOM
2008
145views more  COMCOM 2008»
14 years 12 months ago
A game-theoretic intrusion detection model for mobile ad hoc networks
In this paper, we address the problem of increasing the effectiveness of an intrusion detection system (IDS) for a cluster of nodes in ad hoc networks. To reduce the performance o...
Hadi Otrok, Noman Mohammed, Lingyu Wang, Mourad De...
CLUSTER
2009
IEEE
14 years 9 months ago
Coordinating the use of GPU and CPU for improving performance of compute intensive applications
GPUs have recently evolved into very fast parallel co-processors capable of executing general purpose computations extremely efficiently. At the same time, multi-core CPUs evolutio...
George Teodoro, Rafael Sachetto Oliveira, Olcay Se...
TKDE
2012
270views Formal Methods» more  TKDE 2012»
13 years 2 months ago
Low-Rank Kernel Matrix Factorization for Large-Scale Evolutionary Clustering
—Traditional clustering techniques are inapplicable to problems where the relationships between data points evolve over time. Not only is it important for the clustering algorith...
Lijun Wang, Manjeet Rege, Ming Dong, Yongsheng Din...
MM
2010
ACM
167views Multimedia» more  MM 2010»
14 years 12 months ago
Improving online gaming quality using detour paths
We study the problem of improving the user perceived quality of online games in which multiple players form a game session and exchange game-state updates over an overlay network....
Cong Ly, Cheng-Hsin Hsu, Mohamed Hefeeda
INFOCOM
2005
IEEE
15 years 5 months ago
CoolStreaming/DONet: a data-driven overlay network for peer-to-peer live media streaming
— This paper presents DONet, a Data-driven Overlay Network for live media streaming. The core operations in DONet are very simple: every node periodically exchanges data availabi...
Xinyan Zhang, Jiangchuan Liu, Bo Li, Tak-Shing Pet...