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GLOBECOM
2010
IEEE
14 years 9 months ago
An Experimental Comparison of Burst Packet Transmission Schemes in IEEE 802.11-Based Wireless Mesh Networks
Abstract--Wireless mesh networks (WMNs) are wireless multihop networks comprised of mesh routers, which relay traffic on behalf of clients and other nodes. Using the standard IEEE ...
Peter Dely, Andreas Kassler, Nico Bayer, Dmitry Si...
INFOCOM
2005
IEEE
15 years 5 months ago
CoolStreaming/DONet: a data-driven overlay network for peer-to-peer live media streaming
— This paper presents DONet, a Data-driven Overlay Network for live media streaming. The core operations in DONet are very simple: every node periodically exchanges data availabi...
Xinyan Zhang, Jiangchuan Liu, Bo Li, Tak-Shing Pet...
ICSE
2000
IEEE-ACM
15 years 3 months ago
Software needs engineering: a position paper
When the general press refers to `software' in its headlines, then this is often not to relate a success story, but to expand on yet another `software-risk-turned-problem-sto...
Jane Grimson, Hans-Jürgen Kugler
VIIP
2001
15 years 1 months ago
3-D Haar Wavelet Transformation and Texture-based 3-D Reconstruction of Biomedical Data Sets
Enhanced biomedical image scanning technology and growing network accessibility have created a need for faster and more efficient data exchange over the Internet and in closed net...
Pujita Pinnamaneni, Sagar Saladi, Joerg Meyer
MM
2010
ACM
167views Multimedia» more  MM 2010»
14 years 12 months ago
Improving online gaming quality using detour paths
We study the problem of improving the user perceived quality of online games in which multiple players form a game session and exchange game-state updates over an overlay network....
Cong Ly, Cheng-Hsin Hsu, Mohamed Hefeeda