Sciweavers

3693 search results - page 507 / 739
» User experience over time
Sort
View
ACMACE
2007
ACM
15 years 3 months ago
Understanding social interaction in world of warcraft
Research has argued that social interaction is a primary driving force for gamers to continue to play Massive Multiple Online Role Playing Games (MMORPGs). However, one recent stu...
Vivian Hsueh-hua Chen, Henry Been-Lirn Duh
AFRIGRAPH
2009
ACM
15 years 3 months ago
Analytic simplification of animated characters
Traditionally, levels of detail (LOD) for animated characters are computed from a single pose. Later techniques refined this approach by considering a set of sample poses and eval...
Bruce Merry, Patrick Marais, James E. Gain
SIGIR
2010
ACM
15 years 3 months ago
How good is a span of terms?: exploiting proximity to improve web retrieval
Ranking search results is a fundamental problem in information retrieval. In this paper we explore whether the use of proximity and phrase information can improve web retrieval ac...
Krysta Marie Svore, Pallika H. Kanani, Nazan Khan
GRAPHITE
2007
ACM
15 years 3 months ago
An evaluation of virtual lenses for object selection in augmented reality
This paper reports the results of an experiment to compare three different selection techniques in a tabletop tangible augmented reality interface. Object selection is an importan...
Julian Looser, Mark Billinghurst, Raphael Grasset,...
AIRWEB
2006
Springer
15 years 3 months ago
Improving Cloaking Detection using Search Query Popularity and Monetizability
Cloaking is a search engine spamming technique used by some Web sites to deliver one page to a search engine for indexing while serving an entirely different page to users browsin...
Kumar Chellapilla, David Maxwell Chickering