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» User experiences with mobile phone camera game interfaces
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PERVASIVE
2006
Springer
14 years 11 months ago
Keep Your Eyes on the Road and Your Finger on the Trigger - Designing for Mixed Focus of Attention in a Mobile Game for Brief En
In this paper we present an initial user feedback study of the Road Rager prototype. Road Rager is a mixed reality game, designed to enable passengers in different cars to play aga...
Liselott Brunnberg, Oskar Juhlin
CHI
2010
ACM
15 years 25 days ago
Designing a CD augmentation for mobile phones
Interacting with physical CDs can be a very tangible and explorative experience. However, physical objects can't provide access to the digital services we are used to when us...
Niels Henze, Susanne Boll
75
Voted
CHI
2009
ACM
16 years 9 days ago
Map torchlight: a mobile augmented reality camera projector unit
The advantages of paper-based maps have been utilized in the field of mobile Augmented Reality (AR) in the last few years. Traditional paper-based maps provide high-resolution, la...
Johannes Schöning, Michael Rohs, Sven G. Krat...
CHI
2005
ACM
16 years 3 days ago
Mixed interaction space: designing for camera based interaction with mobile devices
In mobile devices, such as mobile phones and PDAs, an integrated camera can be used to interact with the device in new ways. In this paper we introduce the term mixed interaction ...
Thomas Riisgaard Hansen, Eva Eriksson, Andreas Lyk...
CGF
2008
127views more  CGF 2008»
14 years 12 months ago
Viewfinder Alignment
The viewfinder of a digital camera has traditionally been used for one purpose: to display to the user a preview of what is seen through the camera's lens. High quality camer...
Andrew Adams, Natasha Gelfand, Kari Pulli