Sciweavers

160 search results - page 19 / 32
» User experiences with mobile phone camera game interfaces
Sort
View
MHCI
2005
Springer
15 years 5 months ago
Design requirements for mobile TV
— In this paper we examine the interaction and delivery requirements for Mobile TV. By comparing the features of traditional TV with current Mobile TV services we outline the de...
Hendrik Knoche, John D. McCarthy
HUC
2010
Springer
14 years 10 months ago
EnergyLife: pervasive energy awareness for households
We present Energy Life a system utilizing wireless sensors, mobile and ambient interfaces that turn energy consumers into active players. Energy Life participants play through dif...
Christoffer Björkskog, Giulio Jacucci, Lucian...
MHCI
2007
Springer
15 years 5 months ago
Sensing-based interaction for information navigation on handheld displays
Information navigation on handheld displays is characterized by the small display dimensions and limited input capabilities of today’s mobile devices. Special strategies are req...
Michael Rohs, Georg Essl
INTETAIN
2009
Springer
15 years 6 months ago
Accessible Gaming through Mainstreaming Kinetic Controller
Leisure is a very important aspect in our everyday life; and gaming is one of the main ways to it. Depending on the particular situation of each person, the way of playing could be...
Yolanda Garrido, Álvaro Marco, Joaquí...
PUC
2007
154views more  PUC 2007»
14 years 11 months ago
Point-of-capture archiving and editing of personal experiences from a mobile device
Personal experience computing is an emerging research area in computing support for capturing, archiving, editing, and utilizing of digital personal experiences. This paper presen...
Chon-in Wu, Chao-ming Teng, Yi-Chao Chen, Tung-yun...