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» User experiences with mobile phone camera game interfaces
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ACMDIS
2008
ACM
14 years 11 months ago
TapGlance: designing a unified smartphone interface
The difference between using one mobile phone and another can feel like learning a new language based on our extensive experience designing mobile applications for spatial data na...
Daniel C. Robbins, Bongshin Lee, Roland Fernandez
WWW
2009
ACM
15 years 10 months ago
Computers and iphones and mobile phones, oh my!: a logs-based comparison of search users on different devices
We present a logs-based comparison of search patterns across three platforms: computers, iPhones and conventional mobile phones. Our goal is to understand how mobile search users ...
Maryam Kamvar, Melanie Kellar, Rajan Patel, Ya Xu
ISMAR
2008
IEEE
15 years 3 months ago
Augmented assembly using a mobile phone
We present a mobile phone based augmented reality (AR) assembly system that enable users to view complex models on their mobile phones. It is based on a client-server architecture...
Mika Hakkarainen, Charles Woodward, Mark Billinghu...
AUIC
2006
IEEE
15 years 3 months ago
Generating mobile device user interfaces for diagram-based modelling tools
Mobile display devices such as phones and PDAs have become very widely available and used. However, most content on these devices is limited to text, static images and motion vide...
Dejin Zhao, John C. Grundy, John G. Hosking
MOBISYS
2005
ACM
15 years 9 months ago
LiveMail: personalized avatars for mobile entertainment
LiveMail is a prototype system that allows mobile subscribers to communicate using personalized 3D face models created from images taken by their phone cameras. The user takes a s...
Miran Mosmondor, Tomislav Kosutic, Igor S. Pandzic