Qureshi, et al. (2002) [1] presented a case study where they used a framework, the Intellectual Bandwidth Model to measure an organization’s ability to create value. The model c...
In recent years the popularity of music and rhythm-based games has experienced tremendous growth. However almost all of these games require custom hardware to be used as input dev...
Jared N. Bott, James G. Crowley, Joseph J. LaViola...
This paper introduces City Browser, a prototype multimodal, conversational, spoken language interface for automotive navigational aid and information access. A study designed to e...
Alexander Gruenstein, Bruce Mehler, Bryan Reimer, ...
In this paper, we present our efforts towards creating interfaces for networked media exploration and collaborative annotation. The problem is important since online social networ...
Preetha Appan, Bageshree Shevade, Hari Sundaram, D...
This study examines the usability challenges faced by new players of massively multiplayer online role-playing games (MMORPGs), one of the fastest-growing segments of the video ga...