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» User interface for multi-agent systems: A case study
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GLOBECOM
2006
IEEE
15 years 4 months ago
A Game Theoretic Approach to Detect Network Intrusions: The Cooperative Intruders Scenario
Abstract— In this paper, we consider the problem of detecting intrusions initiated by cooperative malicious nodes in infrastructure-based networks. We achieve this objective by s...
Mona Mehrandish, Hadi Otrok, Mourad Debbabi, Chadi...
IWSOC
2005
IEEE
133views Hardware» more  IWSOC 2005»
15 years 3 months ago
Design Mapping, and Simulations of a 3G WCDMA/FDD Basestation Using Network on Chip
This paper presents a case study of a single-chip 3G WCDMA/FDD basestation implementation based on a circuit-switched network on chip. As the amount of transistors on a chip conti...
Daniel Wiklund, Dake Liu
PADS
2003
ACM
15 years 3 months ago
Scalable RTI-Based Parallel Simulation of Networks
Federated simulation interfaces such as the High Level Architecture (HLA) were designed for interoperability, and as such are not traditionally associated with highperformance com...
Kalyan S. Perumalla, Alfred Park, Richard M. Fujim...
SIGDOC
2003
ACM
15 years 3 months ago
Beyond theory: making single-sourcing actually work
In this paper, I discuss how we made single-sourcing work at Juniper Networks. This is a practical discussion of issues, problems, and successes. Categories and Subject Descriptor...
Liz Fraley
GCSE
2001
Springer
15 years 2 months ago
Reflection Support by Means of Template Metaprogramming
Abstract. The C++ language has only a limited runtime type information system, which doesn’t provide full reflection capabilities. We present a general mechanism to support refle...
Giuseppe Attardi, Antonio Cisternino