This paper explains the modelling of distributed discrete-event systems in one single simulation model. Our purpose was to evaluate the design of the distributed system and to hig...
This study examines the usability challenges faced by new players of massively multiplayer online role-playing games (MMORPGs), one of the fastest-growing segments of the video ga...
This paper presents a corpus study of parenthetical constructions in two different corpora: the Penn Discourse Treebank (PDTB, (PDTBGroup, 2008)) and the RST Discourse Treebank (C...
In this user study, we address several open issues in the design of waiting cues for system response time (SRT) in interactive telephony speech applications. User observations and...
Reality-based interfaces (RBIs) offer the promise of natural interfaces that are intuitive to use. By allowing users to leverage their innate skills and knowledge about the real-p...