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147
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JUCS
2008
281views more  JUCS 2008»
15 years 2 months ago
Creating Adaptive e-Learning Board Games for School Settings Using the ELG Environment
: The use of digital games in education is well documented in the literature. They have been used in preschool, K-12, the university. A specific type of digital games is board game...
Symeon Retalis
ICML
2005
IEEE
16 years 3 months ago
Coarticulation: an approach for generating concurrent plans in Markov decision processes
We study an approach for performing concurrent activities in Markov decision processes (MDPs) based on the coarticulation framework. We assume that the agent has multiple degrees ...
Khashayar Rohanimanesh, Sridhar Mahadevan
158
Voted
HUMO
2007
Springer
15 years 9 months ago
Modeling Human Locomotion with Topologically Constrained Latent Variable Models
Abstract. Learned, activity-specific motion models are useful for human pose and motion estimation. Nevertheless, while the use of activityspecific models simplifies monocular t...
Raquel Urtasun, David J. Fleet, Neil D. Lawrence
132
Voted
IJCNN
2007
IEEE
15 years 9 months ago
Default ARTMAP 2
—Default ARTMAP combines winner-take-all category node activation during training, distributed activation during testing, and a set of default parameter values that define a read...
Gregory P. Amis, Gail A. Carpenter
CHI
2007
ACM
16 years 3 months ago
An initial investigation into non-visual computer supported collaboration
In this paper we present an initial study of computer supported collaboration between visually impaired users based around the interactive browsing and manipulation of simple grap...
David K. McGookin, Stephen A. Brewster