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ICCD
2008
IEEE
118views Hardware» more  ICCD 2008»
15 years 6 months ago
Adaptive techniques for leakage power management in L2 cache peripheral circuits
— Recent studies indicate that a considerable amount of an L2 cache leakage power is dissipated in its peripheral circuits, e.g., decoders, word-lines and I/O drivers. In additio...
Houman Homayoun, Alexander V. Veidenbaum, Jean-Luc...
AIIDE
2007
15 years 5 days ago
Personality-based Adaptation for Teamwork in Game Agents
This paper presents a novel learning framework to provide computer game agents the ability to adapt to the player as well as other game agents. Our technique generally involves a ...
Chek Tien Tan, Ho-Lun Cheng
WSCG
2001
104views more  WSCG 2001»
14 years 11 months ago
Virtual Environment for Cooperative Assistance in Teleoperation
- In order to help the user to accomplish a task, teleoperation systems have to integrate different tools such as visualization, divers interaction devices, planning tools, etc......
Olivier Heguy, Nancy Rodriguez, Hervé Luga,...
FLAIRS
2010
15 years 5 days ago
Applying Goal Driven Autonomy to a Team Shooter Game
Dynamic changes in complex, real-time environments, such as modern video games, can violate an agent's expectations. We describe a system that responds competently to such vi...
Hector Muñoz-Avila, David W. Aha, Ulit Jaid...
GECCO
2008
Springer
157views Optimization» more  GECCO 2008»
14 years 11 months ago
Self-adaptive mutation rates in genetic algorithm for inverse design of cellular automata
Self-adaptation is used a lot in Evolutionary Strategies and with great success, yet for some reason it is not the mutation adaptation of choice for Genetic Algorithms. This poste...
Ron Breukelaar, Thomas Bäck