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CORR
2004
Springer
104views Education» more  CORR 2004»
14 years 9 months ago
Near Rationality and Competitive Equilibria in Networked Systems
A growing body of literature in networked systems research relies on game theory and mechanism design to model and address the potential lack of cooperation between self-intereste...
Nicolas Christin, Jens Grossklags, John Chuang
PAMI
2010
218views more  PAMI 2010»
14 years 4 months ago
A Coupled Duration-Focused Architecture for Real-Time Music-to-Score Alignment
Abstract--The capacity for realtime synchronization and coordination is a common ability among trained musicians performing a music score that presents an interesting challenge for...
Arshia Cont
IJCAI
1989
14 years 10 months ago
A Model for Projection and Action
In designing autonomous agents that deal competently with issues involving time and space, there is a tradeoff to be made between guaranteed response-time reactions on the one han...
Keiji Kanazawa, Thomas Dean
83
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ICRA
2002
IEEE
114views Robotics» more  ICRA 2002»
15 years 2 months ago
Learning Motion Patterns of Persons for Mobile Service Robots
We propose a method for learning models of people’s motion behaviors in an indoor environment. As people move through their environments, they do not move randomly. Instead, the...
Maren Bennewitz, Wolfram Burgard, Sebastian Thrun
ECP
1997
Springer
105views Robotics» more  ECP 1997»
15 years 1 months ago
Planning, Learning, and Executing in Autonomous Systems
Systems that act autonomously in the environment have to be able to integrate three basic behaviors: planning, execution, and learning. Planning involves describing a set of action...
Ramón García-Martínez, Daniel...