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JMLR
2010
135views more  JMLR 2010»
14 years 10 months ago
Structured Prediction Cascades
Structured prediction tasks pose a fundamental trade-off between the need for model complexity to increase predictive power and the limited computational resources for inference i...
David Weiss, Benjamin Taskar
132
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EMMCVPR
2009
Springer
15 years 9 months ago
Locally Parallel Textures Modeling with Adapted Hilbert Spaces
This article 3 presents a new adaptive texture model. Locally parallel oscillating patterns are modeled with a weighted Hilbert space defined over local Fourier coefficients. The ...
Pierre Maurel, Jean-François Aujol, Gabriel...
CGF
2008
100views more  CGF 2008»
15 years 3 months ago
Real-Time Translucent Rendering Using GPU-based Texture Space Importance Sampling
We present a novel approach for real-time rendering of translucent surfaces. The computation of subsurface scattering is performed by first converting the integration over the 3D ...
Chih-Wen Chang, Wen-Chieh Lin, Tan-Chi Ho, Tsung-S...
CVPR
1997
IEEE
16 years 5 months ago
Shape Indexing Using Approximate Nearest-Neighbour Search in High-Dimensional Spaces
Shape indexing is a way of making rapid associations between features detected in an image and object models that could have produced them. When model databases are large, the use...
Jeffrey S. Beis, David G. Lowe
ICPR
2008
IEEE
16 years 4 months ago
Parametric video compression using appearance space
The novelty of the approach presented in this paper is the unique object-based video coding framework for videos obtained from a static camera. As opposed to most existing methods...
Santanu Chaudhury, Subarna Tripathi, Sumantra Dutt...