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» Using Cell-DEVS for Modeling Complex Cell Spaces
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SIBGRAPI
2005
IEEE
15 years 8 months ago
Boolean Operations on Surfel-Bounded Objects Using Constrained BSP-Trees
Point-based modeling and rendering is an active area of research in Computer Graphics. The concept of points with attributes (e.g. normals) is usually referred to as surfels, and ...
Marcus A. C. Farias, Carlos Eduardo Scheidegger, J...
127
Voted
ARC
2008
Springer
112views Hardware» more  ARC 2008»
15 years 5 months ago
Lossless Compression for Space Imagery in a Dynamically Reconfigurable Architecture
Abstract. This paper presents a novel dynamically reconfigurable hardware architecture for lossless compression and its optimization for space imagery. The proposed system makes us...
Xiaolin Chen, Cedric Nishan Canagarajah, Raffaele ...
TOG
2012
232views Communications» more  TOG 2012»
13 years 5 months ago
Discovery of complex behaviors through contact-invariant optimization
We present a motion synthesis framework capable of producing a wide variety of important human behaviors that have rarely been studied, including getting up from the ground, crawl...
Igor Mordatch, Emanuel Todorov, Zoran Popovic
AIIA
2007
Springer
15 years 9 months ago
Reinforcement Learning in Complex Environments Through Multiple Adaptive Partitions
The application of Reinforcement Learning (RL) algorithms to learn tasks for robots is often limited by the large dimension of the state space, which may make prohibitive its appli...
Andrea Bonarini, Alessandro Lazaric, Marcello Rest...
ACAL
2009
Springer
15 years 9 months ago
Multivesicular Assemblies as Real-World Testbeds for Embryogenic Evolutionary Systems
Embryogenic evolution emulates in silico cell-like entities to get more powerful methods for complex evolutionary tasks. As simulations have to from the biological model, implicit ...
Maik Hadorn, Peter Eggenberger Hotz