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SIGMOD
2009
ACM
168views Database» more  SIGMOD 2009»
16 years 2 months ago
Database research in computer games
This tutorial presents an overview of the data management issues faced by computer games today. While many games do not use databases directly, they still have to process large am...
Alan J. Demers, Johannes Gehrke, Christoph Koch, B...
ICSE
2005
IEEE-ACM
16 years 2 months ago
Aspect-oriented programming and modular reasoning
Aspects cut new interfaces through the primary decomposition of a system. This implies that in the presence of aspects, the complete interface of a module can only be determined o...
Gregor Kiczales, Mira Mezini
TPHOL
2007
IEEE
15 years 8 months ago
Operational Reasoning for Concurrent Caml Programs and Weak Memory Models
This paper concerns the formal semantics of programming languages, and the specification and verification of software. We are interested in the verification of real programs, wr...
Tom Ridge
EPIA
2005
Springer
15 years 8 months ago
Subgoal Semantics in Agent Programming
This paper investigates the notion of subgoals as used in plans in cognitive agent programming languages. These subgoals form act representation of more concrete courses of action ...
M. Birna van Riemsdijk, Mehdi Dastani, John-Jules ...
ECAI
2004
Springer
15 years 8 months ago
Game-Theoretic Agent Programming in Golog
We present the agent programming language GTGolog, which integrates explicit agent programming in Golog with gametheoretic multi-agent planning in Markov games. It is a generalizat...
Alberto Finzi, Thomas Lukasiewicz