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» Using Communication Objects During Requirements Analysis
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CONCURRENCY
2002
112views more  CONCURRENCY 2002»
15 years 1 months ago
An analysis of VI Architecture primitives in support of parallel and distributed communication
We present the results of a detailed study of the Virtual Interface (VI) paradigm as a communication foundation for a distributed computing environment. Using Active Messages and ...
Andrew Begel, Philip Buonadonna, David E. Culler, ...
CHI
2001
ACM
16 years 2 months ago
The impact of eye gaze on communication using humanoid avatars
In this paper we describe an experiment designed to investigate the importance of eye gaze in humanoid avatars representing people engaged in conversation. We compare responses to...
Maia Garau, Mel Slater, Simon Bee, Martina Angela ...
IRREGULAR
1995
Springer
15 years 5 months ago
Run-Time Parallelization of Irregular DOACROSS Loops
Dependencies between iterations of loop structures cannot always be determined at compile-time because they may depend on input data which is known only at run-time. A prime examp...
V. Prasad Krothapalli, Thulasiraman Jeyaraman, Mar...
ICRA
2002
IEEE
209views Robotics» more  ICRA 2002»
15 years 6 months ago
Probabilistic Shape and Appearance Model for Scene Segmentation
Effective image segmentation of a digitized scene into a set of recognizable objects requires the development of sophisticated scene analysis algorithms. Progress in this area has...
Shaun S. Gleason, Mongi A. Abidi, Hamed Sari-Sarra...
WER
2004
Springer
15 years 7 months ago
A pattern language to join early and late requirements
At present, the early phase of Requirements Engineering is a new research area in the Software Engineering field. This phase is concerned with the analysis of the organizational c...
Alicia Martínez, Oscar Pastor, Hugo Estrada