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IPPS
2010
IEEE
15 years 2 months ago
Improving numerical reproducibility and stability in large-scale numerical simulations on GPUs
The advent of general purpose graphics processing units (GPGPU's) brings about a whole new platform for running numerically intensive applications at high speeds. Their multi-...
Michela Taufer, Omar Padron, Philip Saponaro, Sand...
SIGGRAPH
1997
ACM
15 years 9 months ago
Interactive simulation of fire in virtual building environments
This paper describes the integration of the Berkeley Architectural Walkthrough Program with the National Institute of Standards and Technology’s CFAST fire simulator. The integ...
Richard W. Bukowski, Carlo H. Séquin
CLOUDCOM
2010
Springer
15 years 2 months ago
Rapid Processing of Synthetic Seismograms Using Windows Azure Cloud
Currently, numerically simulated synthetic seismograms are widely used by seismologists for seismological inferences. The generation of these synthetic seismograms requires large ...
Vedaprakash Subramanian, Liqiang Wang, En-Jui Lee,...
IMAGING
2003
15 years 6 months ago
Reproducing 3D Prints on Monitor by Relative-Glossiness Matching Technique
For over 3 decades, computer graphics technology has been developed to simulate physically accurate image of real scene. Meanwhile, useful tone mapping methods have been developed...
Toru Ishi, Norimichi Tsumura, Masami Shishikura, Y...
ICIAP
2005
ACM
16 years 5 months ago
3D Surface Reconstruction from Scattered Data Using Moving Least Square Method
This paper presents an efficient implementation of moving least square(MLS) approximation for 3D surface reconstruction. The smoothness of the MLS is mainly determined by the weigh...
Soon-Jeong Ahn, Jaechil Yoo, Byung-Gook Lee, Joon-...