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TPDS
2010
135views more  TPDS 2010»
14 years 8 months ago
Maximizing Service Reliability in Distributed Computing Systems with Random Node Failures: Theory and Implementation
—In distributed computing systems (DCSs) where server nodes can fail permanently with nonzero probability, the system performance can be assessed by means of the service reliabil...
Jorge E. Pezoa, Sagar Dhakal, Majeed M. Hayat
IDMS
2001
Springer
195views Multimedia» more  IDMS 2001»
15 years 2 months ago
Design and Application of TOAST: An Adaptive Distributed Multimedia Middleware Platform
The rise of mobile computing and wireless network technology means that, increasingly, applications must adapt to their environment, in particular network connectivity and resource...
Tom Fitzpatrick, Julian R. Gallop, Gordon S. Blair...
CF
2008
ACM
14 years 11 months ago
A distributed evolutionary method to design scheduling policies for volunteer computing
Volunteer Computing (VC) is a paradigm that takes advantage of idle cycles from computing resources donated by volunteers and connected through the Internet to compute large-scale...
Trilce Estrada, Olac Fuentes, Michela Taufer
ICPADS
2010
IEEE
14 years 7 months ago
Simulating Large Scale Parallel Applications Using Statistical Models for Sequential Execution Blocks
Abstract-Predicting sequential execution blocks of a large scale parallel application is an essential part of accurate prediction of the overall performance of the application. Whe...
Gengbin Zheng, Gagan Gupta, Eric J. Bohm, Isaac Do...
CGF
2004
98views more  CGF 2004»
14 years 9 months ago
Synthesizing Sound from Turbulent Field using Sound Textures for Interactive Fluid Simulation
Sound is an indispensable element for the simulation of a realistic virtual environment. Therefore, there has been much recent research focused on the simulation of realistic soun...
Yoshinori Dobashi, Tsuyoshi Yamamoto, Tomoyuki Nis...