Sciweavers

1134 search results - page 41 / 227
» Using Constraints with Action Language for Model Evolution
Sort
View
IJCV
2002
219views more  IJCV 2002»
15 years 2 months ago
View-Invariant Representation and Recognition of Actions
Analysis of human perception of motion shows that information for representing the motion is obtained from the dramatic changes in the speed and direction of the trajectory. In thi...
Cen Rao, Alper Yilmaz, Mubarak Shah
ALIFE
2011
14 years 6 months ago
Interactive Evolution of Camouflage
This paper presents an abstract computation model of the evolution of camouflage in nature. The 2d model uses evolved textures for prey, a background texture representing the envi...
Craig Reynolds
CSL
2002
Springer
15 years 2 months ago
Recognition confidence scoring and its use in speech understanding systems
In this paper we present an approach to recognition confidence scoring and a set of techniques for integrating confidence scores into the understanding and dialogue components of ...
Timothy J. Hazen, Stephanie Seneff, Joseph Polifro...
CHI
2005
ACM
16 years 3 months ago
Breaking the laws of action in the user interface
Fitts' law, Steering law and Law of crossing, collectively known as the laws of action, model the speed-accuracy tradeoffs in common HCI tasks. These laws impose a certain sp...
Per Ola Kristensson
VLC
2008
88views more  VLC 2008»
15 years 2 months ago
Towards a specification of the ToonTalk language
ToonTalk is a child-oriented programming language whose environment is an animated virtual world, with objects that children can pick up and use as in a game, such as birds, truck...
Leonel Morgado, Ken Kahn