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CAD
2000
Springer
15 years 3 months ago
Time-critical multiresolution rendering of large complex models
Very large and geometrically complex scenes, exceeding millions of polygons and hundreds of objects, arise naturally in many areas of interactive computer graphics. Time-critical ...
Enrico Gobbetti, Eric Bouvier
142
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CASES
2005
ACM
15 years 5 months ago
Optimizing stream programs using linear state space analysis
Digital Signal Processing (DSP) is becoming increasingly widespread in portable devices. Due to harsh constraints on power, latency, and throughput in embedded environments, devel...
Sitij Agrawal, William Thies, Saman P. Amarasinghe
CGF
2008
200views more  CGF 2008»
15 years 3 months ago
Deep Opacity Maps
We present a new method for rapidly computing shadows from semi-transparent objects like hair. Our deep opacity maps method extends the concept of opacity shadow maps by using a d...
Cem Yuksel, John Keyser
VISUALIZATION
1998
IEEE
15 years 7 months ago
Smooth view-dependent level-of-detail control and its application to terrain rendering
The key to real-time rendering of large-scale surfaces is to locally adapt surface geometric complexity to changing view parameters. Several schemes have been developed to address...
Hugues Hoppe
CLUSTER
2004
IEEE
15 years 7 months ago
RFS: efficient and flexible remote file access for MPI-IO
Scientific applications often need to access remote file systems. Because of slow networks and large data size, however, remote I/O can become an even more serious performance bot...
Jonghyun Lee, Robert B. Ross, Rajeev Thakur, Xiaos...