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ICRA
1995
IEEE
188views Robotics» more  ICRA 1995»
13 years 9 months ago
Fast Approximation of Range Images by Triangular Meshes Generated through Adaptive Randomized Sampling
This paper describes and evaluates an efficient technique that allows the fast generation of 3D triangular meshes from range images avoiding optimization procedures. Such a tool ...
Miguel Angel García
SIGIR
2003
ACM
13 years 11 months ago
Distributed Web Search as a Stochastic Game
Distributed search systems are an emerging phenomenon in Web search, in which independent topic-specific search engines provide search services, and metasearchers distribute user...
Rinat Khoussainov, Nicholas Kushmerick
WSCG
2003
143views more  WSCG 2003»
13 years 7 months ago
Fast Algorithm for Stochastic Tree Computation
In this paper, a recursive algorithm that can build complex tree structure quickly is presented briefly. The plant structural growth is based on a dual-scale automaton, in which ...
Meng-Zhen Kang, Philippe de Reffye, Jean Fran&cced...
INFORMS
2000
128views more  INFORMS 2000»
13 years 6 months ago
A Revised Simplex Search Procedure for Stochastic Simulation Response Surface Optimization
We develop a variant of the Nelder-Mead (NM) simplex search procedure for stochastic simulation optimization that is designed to avoid many of the weaknesses encumbering such dire...
David G. Humphrey, James R. Wilson
TSMC
1998
78views more  TSMC 1998»
13 years 5 months ago
Automata learning and intelligent tertiary searching for stochastic point location
—Consider the problem of a robot (learning mechanism or algorithm) attempting to locate a point on a line. The mechanism interacts with a random environment which essentially inf...
B. John Oommen, Govindachari Raghunath