: This paper presents the Process for Agent Specification, Simulation and Implementation (PASSIM), a simulation-based development process for Multi-agent Systems (MASs), which was ...
This paper aims to provide an experimental vision of the process of course creation using learning objects obtained in the <e-aula> project, a pilot e-learning system concei...
In this paper, we report on a user-centered, iterative design process for augmenting sports equipment with ubiquitous computing technology. In several design iterations, a fully w...
Matthias Kranz, Wolfgang Spiessl, Albrecht Schmidt
— Legacy systems that do not conform to the norms and regulations imposed by recent safety standards have to be upgraded to meet safety requirements. In this paper, we describe a...
Background: We present a methodology for high-throughput design of oligonucleotide fingerprints for microarray-based pathogen diagnostic assays. The oligonucleotide fingerprints, ...
Ravi Vijaya Satya, Nela Zavaljevski, Kamal Kumar, ...