Sciweavers

998 search results - page 102 / 200
» Using Design Patterns for Refactoring Real-World Models
Sort
View
IAT
2007
IEEE
15 years 4 months ago
Designing the Market Game for a Commodity Trading Simulation
In this paper, we propose to design a market game that (a) can be used in modeling and studying commodity trading scenarios, and (b) can be used in capturing human traders’ beha...
Shih-Fen Cheng
DSD
2002
IEEE
103views Hardware» more  DSD 2002»
15 years 2 months ago
On the Fundamental Design Gap in Terabit per Second Packet Switching
We discuss the gap we experience in an industrial design path of high-speed packet switches. As bandwidth demand exceeds progress in CMOS technology, system architects are forced ...
M. Verhappen, P. H. A. van der Putten, Jeroen Voet...
TVLSI
2008
139views more  TVLSI 2008»
14 years 9 months ago
Ternary CAM Power and Delay Model: Extensions and Uses
Applications in computer networks often require high throughput access to large data structures for lookup and classification. While advanced algorithms exist to speed these search...
Banit Agrawal, Timothy Sherwood
SIGMOD
2009
ACM
202views Database» more  SIGMOD 2009»
15 years 10 months ago
ZStream: a cost-based query processor for adaptively detecting composite events
Composite (or Complex) event processing (CEP) systems search sequences of incoming events for occurrences of userspecified event patterns. Recently, they have gained more attentio...
Yuan Mei, Samuel Madden
ASPDAC
2009
ACM
212views Hardware» more  ASPDAC 2009»
15 years 4 months ago
Timing analysis and optimization implications of bimodal CD distribution in double patterning lithography
Abstract— Double patterning lithography (DPL) is in current production for memory products, and is widely viewed as inevitable for logic products at the 32nm node. DPL decomposes...
Kwangok Jeong, Andrew B. Kahng