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» Using Design Patterns for Refactoring Real-World Models
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ISER
2004
Springer
152views Robotics» more  ISER 2004»
15 years 3 months ago
Adaptive Walking of a Quadruped Robot in Outdoor Environment based on Biological Concepts
We have been trying to induce a quadruped robot to walk with medium walking speed on irregular terrain based on biological concepts. We propose the essential conditions for stable ...
Hiroshi Kimura, Yasuhiro Fukuoka
ASSETS
2007
ACM
15 years 1 months ago
Simulation to predict performance of assistive interfaces
Computers offer valuable assistance to people with physical disabilities. However designing human-computer interfaces for these users is complicated. The range of abilities is mor...
Pradipta Biswas, Peter Robinson
SEMWEB
2007
Springer
15 years 3 months ago
A Pattern-based Framework for Representation of Uncertainty in Ontologies
Abstract. We present a novel approach to representing uncertain information in ontologies based on design patterns. We provide a brief description of our approach, present its use ...
Miroslav Vacura, Vojtech Svátek, Pavel Smrz...
GRAPHITE
2006
ACM
15 years 3 months ago
Directional enhancement in texture-based vector field visualization
The use of textures provides a rich and diverse set of possibilities for the visualization of flow data. In this paper, we present methods designed to produce oriented and contro...
Francesca Taponecco, Timothy Urness, Victoria Inte...
ICIP
2002
IEEE
15 years 11 months ago
Rule-based scene extraction from video
Instead of clustering video shots into scenes using low level image features, in this paper, we propose a rule-based model to extract simple dialog or action scenes. Through analy...
Lei Chen 0002, M. Tamer Özsu