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» Using Design Patterns for Refactoring Real-World Models
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ADMA
2005
Springer
202views Data Mining» more  ADMA 2005»
15 years 1 months ago
A Latent Usage Approach for Clustering Web Transaction and Building User Profile
Web transaction data between web visitors and web functionalities usually convey users’ task-oriented behavior patterns. Clustering web transactions, thus, may capture such infor...
Yanchun Zhang, Guandong Xu, Xiaofang Zhou
WAIM
2010
Springer
14 years 10 months ago
Hotspot District Trajectory Prediction
Trajectory prediction (TP) of moving objects has grown rapidly to be a new exciting paradigm. However, existing prediction algorithms mainly employ kinematical models to approximat...
Hongjun Li, Changjie Tang, Shaojie Qiao, Yue Wang,...
HT
2003
ACM
15 years 5 months ago
HyperReal: a hypermedia model for mixed reality
This paper describes a generic hypermedia model that is used as a framework for building context aware and mixed reality applications. It can handle different media elements, and ...
Luís Romero, Nuno Correia
ISMAR
2009
IEEE
15 years 6 months ago
Interactive model reconstruction with user guidance
Generating 3D models of real world objects is a common task during development of any augmented reality application. This paper describes how ProFORMA (Probabilistic Feature-based...
Qi Pan, Gerhard Reitmayr, Tom Drummond
ICMI
2009
Springer
94views Biometrics» more  ICMI 2009»
15 years 6 months ago
Modeling culturally authentic style shifting with virtual peers
: We report on a new kind of culturally-authentic embodied conversational agent more in line with the ways that culture and ethnicity function in the real world. On the basis of th...
Justine Cassell, Kathleen Geraghty, Berto Gonzalez...