Designing a two-person game involves identifying the game model to compute the best moves, the user interface (the "view") to play the game, and the controller to coordi...
This paper addresses the problem of using appearance and motion models in classifying and tracking objects when detailed information of the object’s appearance is not available....
A regional transportation system and the movement of large traffic volumes through it, are characteristic of stochastic systems. The standard traffic management or transportation ...
Abstract. Design patterns are widely-used software engineering abstractions which define guidelines for modeling common application scenarios. Ontology design patterns are the ext...
We present tools to support model-based security engineering on both the model and the code level. In the approach supported by these tools, one firstly specifies the securitycr...