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» Using Design Patterns for Refactoring Real-World Models
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MOBIDE
2006
ACM
15 years 3 months ago
Boosting location-based services with a moving object database engine
Composition of temporal and spatial properties of real world objects in a unified data framework results into Moving Object Databases (MOD). MODs are able to process, manage and a...
Nikos Pelekis, Yannis Theodoridis
SAC
2004
ACM
15 years 3 months ago
Creation and management of versions in multiversion data warehouse
A data warehouse (DW) provides an information for analytical processing, decision making, and data mining tools. On the one hand, the structure and content of a data warehouse ref...
Bartosz Bebel, Johann Eder, Christian Koncilia, Ta...
109
Voted
CIKM
2010
Springer
14 years 7 months ago
Automatic schema merging using mapping constraints among incomplete sources
Schema merging is the process of consolidating multiple schemas into a unified view. The task becomes particularly challenging when the schemas are highly heterogeneous and autono...
Xiang Li 0002, Christoph Quix, David Kensche, Sand...
67
Voted
HICSS
2005
IEEE
143views Biometrics» more  HICSS 2005»
15 years 3 months ago
Strategic Versus Tactical Design
Abstract. We seek to distinguish Strategic design decisions (e.g., to adopt a programming paradigm, architectural style, CBSE standard or application framework) from tactical desig...
Amnon H. Eden
JUCS
2006
98views more  JUCS 2006»
14 years 9 months ago
The Language of the Visitor Design Pattern
: Design patterns have been developed to cope with the vast space of possible different designs within object-oriented systems. One of those classic patterns is the Visitor Pattern...
Markus Schordan