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» Using Design Patterns for Refactoring Real-World Models
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ICFP
2006
ACM
15 years 9 months ago
Type-theoretic design patterns
The development of design patterns in object-oriented programming aims at capturing good software design in a re-usable generic form. However, design patterns are not expressible ...
Ondrej Rypacek, Roland Carl Backhouse, Henrik Nils...
IV
2008
IEEE
107views Visualization» more  IV 2008»
15 years 4 months ago
Design Patterns for Rapid Visualization Prototyping
In this paper we present three software design patterns for rapid prototyping of information visualization applications. The first pattern describes a mapping of object oriented ...
Mark Giereth, Thomas Ertl
TSE
2008
101views more  TSE 2008»
14 years 9 months ago
DeMIMA: A Multilayered Approach for Design Pattern Identification
Design patterns are important in object-oriented programming because they offer design motifs, elegant solutions to recurrent design problems, which improve the quality of software...
Yann-Gaël Guéhéneuc, Giuliano A...
SIGCSE
2005
ACM
179views Education» more  SIGCSE 2005»
15 years 3 months ago
Design patterns for database pedagogy: a proposal
Courses in Relational Databases largely use a domain-specific design approach different from that used in the rest of the curriculum. Use of the Unified Process, UML, and Design P...
Thomas J. Marlowe, Cyril S. Ku, James W. Benham
IE
2007
14 years 11 months ago
Patterns and computer game design innovation
How can we help people design well-formed and innovative games? The design Patterns of Christopher Alexander is one methodology that has been proposed to assist in the design of w...
Kevin McGee