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» Using Design Patterns for Refactoring Real-World Models
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AGENTS
1998
Springer
15 years 1 months ago
Learning Situation-Dependent Costs: Improving Planning from Probabilistic Robot Execution
Physical domains are notoriously hard to model completely and correctly, especially to capture the dynamics of the environment. Moreover, since environments change, it is even mor...
Karen Zita Haigh, Manuela M. Veloso
ISCOPE
1999
Springer
15 years 1 months ago
Using Object-Oriented Techniques for Realizing Parallel Architectural Skeletons
The concept of design patterns has recently emerged as a new paradigm in the context of object-oriented design methodology. Similar ideas are being explored in other areas of compu...
Dhrubajyoti Goswami, Ajit Singh, Bruno R. Preiss
PARMA
2004
162views Database» more  PARMA 2004»
14 years 11 months ago
UML-based Conceptual Modeling of Pattern-Bases
The concept of pattern, meant as an interesting knowledge artifact extracted from data, is considered to be a an effective answer to the advanced analysis requirements emerging in ...
Stefano Rizzi
71
Voted
CAISE
2006
Springer
15 years 1 months ago
A Pattern for Designing Distributed Heterogeneous Ontologies for Facilitating Application Interoperability
The role of ontologies in knowledge base systems is gradually increasing. Along with the growth of Internet based applications and ecommerce, the need for easy interoperability bet...
M. Chenine, Vandana Kabilan, M. Garcia Lozano
SERA
2005
Springer
15 years 3 months ago
Generating UML Models from Domain Patterns
The development of a family of applications in a domain can be greatly eased if patterns in the domain are systematically reused. Systematic use of such a pattern can be achieved ...
Dae-Kyoo Kim, Jon Whittle