Networks of communicating finite-state machines equipped with local clocks generate timed MSCs. We consider the problem of checking whether these timed MSCs are "consistent&qu...
This practical tutorial introduces the features available in Haskell for writing parallel and concurrent programs. We first describe how to write semi-explicit parallel programs b...
—This paper proposes a method of learning a similarity matrix from pairwise constraints for interactive clustering. The similarity matrix can be learned by solving an optimizatio...
Problems in which some entities interact with each other are common in computational intelligence. This scenario, typical for co-evolving artificial-life agents, learning strategie...
In a previous work we have presented a formal framework devoted to show the relevance of choreography and orchestration in the design of service oriented applications. Even if usef...