In this paper we approach the problem of fast surface grading of flat pieces decorated with random patterns. The proposed method is based on the use of global statistics of color ...
In this paper we introduce a method for computing fitness in evolutionary learning systems based on NVIDIA’s massive parallel technology using the CUDA library. Both the match ...
We introduce a projection based multi-channel restoration method which is useful in cases for which there is no a priori information about the input signal. The method is especial...
This paper addresses the problem of calibrating a pin-hole camera from images of 1D objects. Assuming a unit aspect ratio and zero skew, we introduce a novel and simple approach t...
Time synchronization of video sequences in a multi-camera system is necessary for successfully analyzing the acquired visual information. Even if synchronization is established, it...