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» Using Eclipse in distant teaching of software engineering
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XPU
2004
Springer
15 years 6 months ago
Roles in Agile Software Development Teams
One of the key elements in describing a software development method is the roles that are assigned to the members of the software team. This article describes our experience in ass...
Yael Dubinsky, Orit Hazzan
SIGCSE
2002
ACM
163views Education» more  SIGCSE 2002»
15 years 1 months ago
Design guidelines for the lab component of objects-first CS1
We adopt the view that CS1 labs are not programming assignments, and that they should not be used for grading students or assessing their level of understanding. Instead, we think...
Hamzeh Roumani
ESEM
2008
ACM
15 years 3 months ago
A hybrid faulty module prediction using association rule mining and logistic regression analysis
This paper proposes a fault-prone module prediction method that combines association rule mining with logistic regression analysis. In the proposed method, we focus on three key m...
Yasutaka Kamei, Akito Monden, Shuuji Morisaki, Ken...
CSEE
2011
Springer
14 years 5 months ago
Pex4Fun: Teaching and learning computer science via social gaming
Pex4Fun (http://www.pexforfun.com/)from Microsoft Research is a web-based serious gaming environment for teaching computer science. Pex4Fun can be used to teach and learn computer...
Nikolai Tillmann, Jonathan de Halleux, Tao Xie
COMPSAC
2007
IEEE
15 years 7 months ago
A model-driven framework for representing and applying design patterns
Design patterns encode proven solutions to recurring design problems. To use a design pattern properly, we need to 1) understand the design problem the pattern resolves, 2) recogn...
Ghizlane El-Boussaidi, Hafedh Mili