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» Using Execution Trace Data to Improve Distributed Systems
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ICS
2003
Tsinghua U.
15 years 8 months ago
miNI: reducing network interface memory requirements with dynamic handle lookup
Recent work in low-latency, high-bandwidth communication systems has resulted in building user–level Network InControllers (NICs) and communication abstractions that support dir...
Reza Azimi, Angelos Bilas
ISPDC
2005
IEEE
15 years 8 months ago
Adaptive window scheduling for a hierarchical agent system
DIET (Distributed Interactive Engineering Toolbox) is a toolbox for the construction of Network Enabled Server (NES) systems. For most NES systems, as for most grid middleware sys...
Holly Dail, Frederic Desprez
PPOPP
2009
ACM
16 years 3 months ago
Compiler-assisted dynamic scheduling for effective parallelization of loop nests on multicore processors
Recent advances in polyhedral compilation technology have made it feasible to automatically transform affine sequential loop nests for tiled parallel execution on multi-core proce...
Muthu Manikandan Baskaran, Nagavijayalakshmi Vydya...
ICMCS
2009
IEEE
140views Multimedia» more  ICMCS 2009»
15 years 1 months ago
Resource-adaptive multimedia analysis on stream mining systems
Large-scale multimedia semantic concept detection requires realtime identification of a set of concepts in streaming video or large image datasets. The potentially high data volum...
Deepak S. Turaga, Rong Yan, Olivier Verscheure, Br...
NETGAMES
2004
ACM
15 years 8 months ago
OpenPING: a reflective middleware for the construction of adaptive networked game applications
The emergence of distributed Virtual Reality (VR) applications that run over the Internet has presented networked game application designers with new challenges. In an environment...
Paul Okanda, Gordon S. Blair