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SIGGRAPH
2000
ACM
15 years 1 months ago
Silhouette clipping
Approximating detailed models with coarse, texture-mapped meshes results in polygonal silhouettes. To eliminate this artifact, we introduce silhouette clipping, a framework for ef...
Pedro V. Sander, Xianfeng Gu, Steven J. Gortler, H...
GRAPHICSINTERFACE
2004
14 years 10 months ago
Object Representation using 1D Displacement Mapping
In this paper, we propose a new method for rendering image-based objects. An object is decomposed into a set of 1D displacement textures in a preprocessing stage. During rendering...
Yi Xu, Yee-Hong Yang

Publication
241views
14 years 8 months ago
Contourlet Transform for Texture Representation of Ultrasound Thyroid Images
Texture representation of ultrasound (US) images is currently considered a major issue in medical image analysis. This paper investigates the texture representation of thyroid tiss...
Stamos Katsigiannis, Eystratios G. Keramidas, Dimi...
WSCG
2004
217views more  WSCG 2004»
14 years 10 months ago
Blending Textured Images Using a Non-parametric Multiscale MRF Method
In this paper we describe a new method for improving the representation of textures in blends of multiple images based on a Markov Random Field (MRF) algorithm. We show that direc...
Bernard Tiddeman
ECCV
2002
Springer
15 years 11 months ago
Tracking and Rendering Using Dynamic Textures on Geometric Structure from Motion
Estimating geometric structure from uncalibrated images accurately enough for high quality rendering is difficult. We present a method where only coarse geometric structure is trac...
Dana Cobzas, Martin Jägersand