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» Using Games As a Means for Collaboration
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CSMR
2008
IEEE
15 years 6 months ago
A Flexible Framework to Support Collaborative Software Evolution Analysis
To understand the evolution of software researchers have developed a plethora of tools to parse, model, and analyze the history of systems. Despite their usefulness, a common down...
Marco D'Ambros, Michele Lanza
COMAD
2009
15 years 27 days ago
Trust-Based Infinitesimals for Enhanced Collaborative Filtering
In this paper we propose a novel recommender system which enhances user-based collaborative filtering by using a trust-based social network. Our main idea is to use infinitesimal ...
Maria Chowdhury, Alex Thomo, William W. Wadge
IWC
2010
132views more  IWC 2010»
14 years 10 months ago
Audio makes a difference in haptic collaborative virtual environments
In this paper a study is presented which aimed at exploring the effects of audio feedback in a haptic and visual interface supporting collaboration among sighted and people who ca...
Jonas Moll, Yingying Huang, Eva-Lotta Sallnäs
INFOCOM
2006
IEEE
15 years 5 months ago
Repeated-Game Modeling of Multicast Overlays
— This paper studies multicast application overlay networks in a repeated-game framework. In these overlays, users have both the motivation and the means to alter their position...
Mike Afergan, Rahul Sami
WSC
2004
15 years 1 months ago
Resolving Mutually Exclusive Interactions in Agent Based Distributed Simulations
With the properties of autonomy, social ability, reactivity and pro-activeness, agents can be used to represent entities in distributed simulations, where fast and accurate decisi...
Lihua Wang, Stephen John Turner, Fang Wang