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» Using Games As a Means for Collaboration
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ANSS
2001
IEEE
15 years 3 months ago
Simulation-Based Engineering of Complex Adaptive Systems Using a Classifier Block
A Complex Adaptive System (CAS) is a network of communicating, intelligent agents where each agent adapts its behavior in order to collaborate with other agents to achieve overall...
John R. Clymer, David J. Chen
FSTTCS
2007
Springer
15 years 6 months ago
Undirected Graphs of Entanglement 2
Entanglement is a complexity measure of directed graphs that origins in fixed point theory. This measure has shown its use in designing efficient algorithms to verify logical prop...
Walid Belkhir, Luigi Santocanale
SIGECOM
2006
ACM
96views ECommerce» more  SIGECOM 2006»
15 years 5 months ago
Non-cooperative multicast and facility location games
We consider a multicast game with selfish non-cooperative players. There is a special source node and each player is interested in connecting to the source by making a routing de...
Chandra Chekuri, Julia Chuzhoy, Liane Lewin-Eytan,...
CANDC
2009
ACM
15 years 3 months ago
Computational and cognitive infrastructures of stigma: empowering identity in social computing and gaming
Computing technologies such as games, social networking sites, and virtual environments often reproduce forms of social stigma encountered in everyday real life, as well as introd...
D. Fox Harrell
ESORICS
2007
Springer
15 years 6 months ago
Towards Modeling Trust Based Decisions: A Game Theoretic Approach
Current trust models enable decision support at an implicit level by means of thresholds or constraint satisfiability. Decision support is mostly included only for a single binary...
Vidyaraman Sankaranarayanan, Madhusudhanan Chandra...