Sciweavers

166 search results - page 21 / 34
» Using Graphics Cards for Quantized FEM Computations
Sort
View
DCC
2007
IEEE
15 years 3 months ago
Data Hiding based Compression Mechanism for 3D Models
: The paper proposes a lossy compression mechanism for 3D models (3D meshes) by improving existing compression mechanism such as progressive meshes and single refinement mesh compr...
Hui Li, Parag Agarwal, Balakrishnan Prabhakaran
CG
2007
Springer
14 years 9 months ago
Temporal wavelet-based compression for 3D animated models
We present an efficient compression scheme for animated sequences of triangular meshes of the same connectivity. The proposed algorithm exploits the temporal coherence of the geo...
Frédéric Payan, Marc Antonini
CG
2011
Springer
14 years 4 months ago
Robust and blind mesh watermarking based on volume moments
This paper presents a robust and blind watermarking algorithm for threedimensional (3D) meshes. The watermarking primitive is an intrinsic 3D shape descriptor: the analytic and co...
Kai Wang, Guillaume Lavoué, Florence Denis,...
PDP
2009
IEEE
15 years 4 months ago
A Parallel Implementation of the 2D Wavelet Transform Using CUDA
There is a multicore platform that is currently concentrating an enormous attention due to its tremendous potential in terms of sustained performance: the NVIDIA Tesla boards. The...
Joaquín Franco, Gregorio Bernabé, Ju...
SAC
2011
ACM
14 years 10 days ago
Parallel multivariate slice sampling
Slice sampling provides an easily implemented method for constructing a Markov chain Monte Carlo (MCMC) algorithm. However, slice sampling has two major drawbacks: (i) it requires...
Matthew M. Tibbits, Murali Haran, John C. Liechty