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» Using Graphics Cards for Quantized FEM Computations
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DIGRA
2005
Springer
15 years 3 months ago
Theory as Game: Designing the Game Game
Is there a way to analyze games by the means of a game? Is there a way to brainstorm game ideas and design solutions through theory? Finnish scholar and game designer Aki Järvine...
Aki Järvinen
60
Voted
SIGGRAPH
1996
ACM
15 years 1 months ago
Rendering from Compressed Textures
We present a simple method for rendering directly from compressed textures in hardware and software rendering systems. Textures are compressed using a vector quantization (VQ) met...
Andrew C. Beers, Maneesh Agrawala, Navin Chaddha
77
Voted
VRML
2009
ACM
15 years 4 months ago
Extending X3D for distributed multimedia processing and control
Web-based applications of interactive 3D computer graphics are showing a tendency to get more interconnected and visually complex. Virtual communities like Second Life demand real...
Michael Repplinger, Alexander Löffler, Benjam...
DCC
2008
IEEE
15 years 9 months ago
Compression of Hyperspectral Images with LVQ-SPECK
We discuss the use of lattice vector quantizers in conjunction with a quadtree-based sorting algorithm for the compression of multidimensional data sets, as encountered, for examp...
Alessandro J. S. Dutra, William A. Pearlman, Eduar...
IPPS
2006
IEEE
15 years 3 months ago
Bio-sequence database scanning on a GPU
Protein sequences with unknown functionality are often compared to a set of known sequences to detect functional similarities. Efficient dynamic programming algorithms exist for t...
Weiguo Liu, Bertil Schmidt, Gerrit Voss, Adrian Sc...